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HOW TO PLAY:

WASD to move around, space to advance text boxes. Walk into speech bubbles to hear what they have to say.


The idea for this game was you are exploring a world that you don't know, but the character you're controlling does. The language the player character and the inhabitants of this world speak was machine translated from english to klingon because I didn't want to just scramble around the letters of words in the script. I lost that script by the way, and apparently it's jibberish to the one klingon speaker who happened to play it, so what these characters are saying is entirely lost to time. In a way that's perfect for what the game is supposed to be.